Drogo Altham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Ideals: Pacifist, Gifted. Flaws: Insomniac, Depressed. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Timbers, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a brown deerstalker hat and brown clothes, he is not a threatening figure. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 13th year, his parents were killed by a illithids raid, leaving Igden alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Igden was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Gifted. Flaws: Insane, Fearful. Bonds: Enemies, Job. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 600 gp. Smoky quartz (70 gp). Sard (70 gp). Star rose quartz (70 gp).
Cressel Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a small hat to cover his moderate length chestnut hair. His red eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Mercenary in town.
History: When he was but 7 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Mercenary like his mother before him.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Passionate. Bonds: Attractive, Job, Immigrant, Family. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 110 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Jasper (60 gp). Rock crystal (60 gp). Fire opal (1600 gp). Carnelian (60 gp). Golden yellow topaz (1000 gp).
Smoking Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long white fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a desert tribe. He was taken from his home at a very young age. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly. Bonds: Poor, Military, Nature, Slave. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (700 gp). Smoky quartz (20 gp). Moonstone (20 gp). Peridot (20 gp). 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
