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NPC Generator

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Advanced [show]


Faran Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Faran Goodearth, Male Halfling Fighter 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Jade (80 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


Clerebold Mori, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His top hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Clerebold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Mori, Male Human Rogue 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 73 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 20 (+5)18 (+4)
Skills Intimidation +8, Medicine +9
Senses Passive Perception 15
Languages Common, Terran, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 140 pp. Blue quartz (15 gp). Rock crystal (50 gp). Brown-green garnet (100 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). Chrysoberyl (100 gp). Golden yellow topaz (1400 gp). Chrysoberyl (100 gp). Obsidian (15 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Modean Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is physically well-built. He has wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Modean was raised in a hard working conservative environment. Modean was born on a far northern desert where he grew up under the tutelage of his father, an expert Merchant. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to clean up the streets

Ideals: Philantrophist, Extrovert. Bonds: Job, Immigrant, Guardian. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Modean Belief, Male Tiefling Warrior 13
Medium (6'4") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 11 (+0)20 (+5)
Skills History +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 1000 gp. Freshwater pearl (12 gp). Rhodochrosite (12 gp). Deep blue spinel (1200 gp). White opal (1300 gp). Blue sapphire (1300 gp). Blue quartz (12 gp). Golden pearl (80 gp). Banded agate (12 gp). Tourmaline (80 gp). Silver pearl (80 gp). 1 Medium magic item.


Social Check DCs


Thorin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and dresses like a well dressed Engraver does. His skin is also unnaturally pale. His hair is silver and curly. His brown eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Thorin Brazzik, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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