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NPC Generator

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Advanced [show]


Naill Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. His eyes are hazel and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his brother.

Ideals: Persistence. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Naill Amakiir, Male Elf Sorcerer 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 600 sp. Coral (100 gp).


Social Check DCs


Pelt Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is short and black. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Pelt Thundercloud, Male Tabaxi Bard 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 270 gp.


Social Check DCs


Brottor Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is renowned for his bright tan suits and hats. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed westerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: He wants revenge against brigands; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Brottor Trollbleeder, Male Dwarf Druid 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 18 (+4)13 (+1)
Skills Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is kept up in a ponytail inside a wide-brimmed hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. During his travels, Fonkin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fonkin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fonkin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Gifted. Flaws: Insomniac, Disease. Bonds: Adventurer, Immigrant. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Adept 13
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 72 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Blue star sapphire (1400 gp). Eye agate (14 gp). Amethyst (150 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Rock crystal (80 gp). Black pearl (300 gp). White opal (1400 gp). Deep blue spinel (300 gp). Eye agate (14 gp). Deep green spinel (150 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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