Dabbledob Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt with thin green vertical stripes and grey pants. He keeps his black hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.
History: When he was but 3 years old his parents immigrated from the east. In his 12th year, his parents were killed by a brigands raid, leaving Dabbledob alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Insane, Cynical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 15000 cp. 1 Minor magic item.
Fonkin Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is greasy and uncared for. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them
History: Born in the south his family was never financially stable. Fonkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp.
Laucian Firahel, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with feathered hat. He has done his best to style his auburn hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 74 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
Possessions: 500 gp. Deep green spinel (80 gp). Black pearl (1200 gp). Lapis lazuli (7 gp).
Adam Charlton, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a brown cloak and cross-gartered red stockings. He has a black handlebar mustache and slicked back black hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Adam never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!