Howard Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His long auburn hair is drawn into a two foot long braid. This green eyed northerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Farmer, Howard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep; and balancing his hectic life and new farmer responsibilities is difficult
Ideals: Passionate. Flaws: Fearful, Secretive, Insomniac. Bonds: Job. Occupation: Farmer
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.
Merihim Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of drow once and for all.
History: He was raised by priests from a young age. In his 14th year, his parents were killed by a drow raid, leaving Merihim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Eye agate (9 gp). Aquamarine (1400 gp).
Alvyn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears a black vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly spears and morningstars. His red hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: He was born in a small desert village. Cursed with a spirit at a very young age, Alvyn has worked very hard to control his curse. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Disease, Addict. Bonds: Criminal record, Nature. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 17000 sp. Lapis lazuli (4 gp). Deep blue spinel (600 gp). Tiger eye turquoise (4 gp). Bloodstone (20 gp). 1 Minor magic item.
Vondal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Bonds: Attractive, Guardian, Slave, Religious. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 20 (+5) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 gp.
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