Aura Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His lavender fur is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: He was born to loving parents in a slum to the south. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 800 gp. Rhodochrosite (12 gp). Eye agate (12 gp).
Alston Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky yellow painted plate armor. His brown hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: To be a Map Maker again; and he is a bit of a kleptomaniac
Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Glim Welber, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a club. His hair is red and curly. His fierce hazel eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Glim hails from a village terrorized by brigands. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by brigands. Glim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 sp. Old masterpiece painting (2100 gp).
Naill Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy red hair. He has gleaming, smiling violet eyes.
Personality: Eccentric and domineering, Naill will drive conversation. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp. Brass mug with jade inlays (200 gp).
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