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NPC Generator

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Advanced [show]


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a white coat over a grey low-cut shirt, and a Stetson hat upon his head. His auburn hair is braided into rings. He has several tiny ruby earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Oblar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Rich, Attractive. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Oblar Goldfound, Male Halfling Rogue 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Auran, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Silver pearl (90 gp). Hematite (9 gp). Moss agate (9 gp). Star rose quartz (70 gp). 1 Hourglass.


Social Check DCs


Shifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his longbow. He keeps his gray fur in a pixie cut. His green eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Shifting Of Storm, Male Tabaxi Expert 4
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. 1 Silver holy symbol. 1 Magnifying glass. 1 Good lock. 1 Average lock.


Social Check DCs


Melech Vice, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His black hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is greedy

Flaws: Mundane. Bonds: Immigrant, Enemies, Rich. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Melech Vice, Male Tiefling Warrior 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Dag Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Criminal record. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Ur-Dag Stanford, Male Half-Orc Bard 7
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 17 (+3)10 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. Fiery yellow corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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