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Advanced [show]


Forcas Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his purple hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made him what he is. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Adventurer, Mentor. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Forcas Entropy, Male Tiefling Warrior 8
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)19 (+4)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hagren Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his axe always slung over his shoulder, and carries axes. His black hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Hagren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hagren's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Antagonistic, Impulsive. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Hagren Melancon, Male Half-Orc Warrior 2
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)12 (+1) 16 (+3)7 (-2)
Skills Deception +0, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. He keeps his long silver hair kept up in a rat tail. This violet eyed northerner is not easily forgotten.

Personality: He is mildly Elf supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Elven conditions. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Slave. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Aramil Iranapha, Male Elf Aristocrat 13
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 71 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5

Possessions: 3000 gp. Black velvet mask with numerous citrines (70 gp). Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (1100 gp). Silver comb with moonstones (300 gp). Carved bone or ivory statuette (70 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his brown fur to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Herbalist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Job, Nature. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Nimble On the Mountaintop, Male Tabaxi Ranger 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)18 (+4)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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