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NPC Generator

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Advanced [show]


Fax Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. He wears his scarlet crest up. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small desert village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love; and he's attracted to the pc

Ideals: Fighting, Gifted. Flaws: Impulsive, Addict. Bonds: Nature, Has a crush. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Fax Grrrmmballhyst, Male Dragonborn Warlock 13
Medium (6'8") Dragonborn, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 126 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 18 (+4)15 (+2) 14 (+2)10 (+0)
Skills Insight +6, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 4000 gp. Zircon (40 gp). Deep blue spinel (1400 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blue hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Raam was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, Racist. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raam Mute, Male Tiefling Barbarian 7
Medium (5'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)19 (+4) 12 (+1)20 (+5)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1100 gp. Coral (150 gp). Azurite (6 gp). Peridot (70 gp). Blue sapphire (1600 gp).


Social Check DCs


Taklinn Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is cut short. His fierce green eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Taklinn is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and dwarven compassion

Ideals: Justice, Fighting. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Taklinn Daraln, Male Dwarf Ranger 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Corkitron Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Ugly. Bonds: Religious, Immigrant. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Corkitron Tallfellow, Male Halfling Commoner 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 10000 cp. 4 Acid flasks.


Social Check DCs

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