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NPC Generator

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Advanced [show]


Mugrunden Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy green crest. He wears many layers of old clothing at all times. He has a hunchback. He has dyed his greying green crest a little too much giving a sharp green color. His gold eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Mundane. Bonds: Poor, Family, Job, Nature. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Mugrunden Beryntolthropal, Male Dragonborn Expert 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 110 gp.


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time, and he perpetually has his sai ready. His brown hair is lengthy. He has gleaming, smiling violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Fighting. Flaws: Disease. Bonds: Job, Immigrant, Rich. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vondal Fallack, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 9 (-1)6 (-2)
Skills Insight +1, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bhevek Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, tan shirt, and brown tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Bhevek was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Insane, Depressed. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Bhevek Brightmoon, Male Halfling Commoner 15
Small (2'10") Halfling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 69 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Athletics +6, History +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7

Possessions: 6000 gp. Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1800 gp). Brass mug with jade inlays (100 gp). Solid gold idol (900 gp). 1 Medium magic item.


Social Check DCs


Gildmak Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Gildmak Thistletop, Male Halfling Rogue 12
Small (3'4") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs

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