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NPC Generator

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Advanced [show]


Elaim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His brown hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Sellsword mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Justice. Flaws: Insomniac, Secretive, Disease. Bonds: Poor. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Elaim Trueanvil, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp. Bloodstone (60 gp).


Social Check DCs


Gomory Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. He wears a feathered hat to cover his moderate length black hair. He has a tattooed face.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Gomory hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Insane, Racist. Bonds: Attractive, Poor, Enemies, Job. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Gomory Sharps, Male Half-Elf Barbarian 10
Medium (5'2") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 96 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 290 pp. Smoky quartz (40 gp). Jasper (40 gp). Carnelian (40 gp). Malachite (13 gp). Malachite (13 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this western man is wearing a long, brown cloak. His hair is cut close to his head. His eyes are hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Locksmith, who enjoyed hunting, Wrenn was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Wrenn Nopenstallen, Male Gnome Adept 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 20 (+5)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 240 gp. 1 Darkwood Shield.


Social Check DCs


Don Wordsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He wears his red hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Don Wordsworth, Male Human Monk 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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