Cimer Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a large blue jacket. He has blue hair. He has gleaming, smiling gold eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. When Cimer reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Justice, Extrovert. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Just what you see.
Damien Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears baggy black pantaloons and a pastel scarf. He has blonde hair. His eyes are hazel and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. After a long history of fighting, Damien and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Antagonistic, Lazy. Bonds: Slave. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. Silver chalice with lapis lazuli gems (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An abacus with copper, silver and gold markers (100 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item.
Râsh Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of hand crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Crampernap Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a yellow suit, white shirt, and pastel tie, and a wedding ring on his left hand. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Crampernap never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to gnomish people
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Aquamarine (1400 gp). Smoky quartz (30 gp). Onyx (30 gp). Deep green spinel (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
