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NPC Generator

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Advanced [show]


Oskar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Shy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Oskar Rakankrak, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)16 (+3) 12 (+1)11 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 240 gp. Red garnet (120 gp). Golden pearl (120 gp). Smoky quartz (40 gp).


Social Check DCs


Ahrim Luck, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his silver hair well, parting it to the right. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Ahrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical, Gifted, Fighting. Bonds: Rich. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Ahrim Luck, Male Tiefling Druid 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Glassblower uniform. He wears his red fur up. He has gleaming, smiling yellow eyes.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Insane. Bonds: Job, Attractive, Adventurer. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Nimble Candle, Male Tabaxi Barbarian 9
Medium (5'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 92 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 110000 cp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (500 gp). Finely wrought small gold bracelet (50 gp).


Social Check DCs


Taklinn Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He has a black handlebar mustache and slicked back black hair. He has green eyes and a black hat with a white feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.

History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Taklinn Orcfoe, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)18 (+4) 15 (+2)8 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Sylvan, Terran, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1700 sp. 1 Masterwork Thieves’ tools.


Social Check DCs

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