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Gimgen Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair is drawn into a two foot long braid. This gray eyed easterner is not easily forgotten.

Personality: Gimgen wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His mother raised him in a mountain cabin. Gimgen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against dire rats; and he's looking for his big break

Ideals: Disciplined, Justice. Bonds: Nature, Adventurer, Enemies. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gimgen Durthane, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Tim Thorpe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His chestnut hair is knotted and matted. This hazel eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Forgetful. Bonds: Attractive, Poor, Adventurer. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Tim Thorpe, Male Human Rogue 7
Medium (6'0") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Hematite (8 gp). White opal (700 gp). Malachite (8 gp). Star rose quartz (20 gp).


Social Check DCs


Altho Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His hair is silver, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Altho was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Altho fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insomniac. Bonds: Attractive. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Altho Honeypot, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Blue quartz (16 gp). Jade (130 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His black hair is lengthy and is close to two feet long. He has a dull look in his white eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, Astar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Mentor, Adventurer. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Astar Madness, Male Tiefling Wizard 18
Medium (5'5") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 80 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 19 (+4)18 (+4)
Skills Investigation +6, Nature +6
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 5000 gp. Black pearl (1500 gp). Amethyst (100 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Silver pearl (100 gp). Tourmaline (100 gp). White pearl (100 gp). Golden yellow topaz (1500 gp). Tiger eye turquoise (7 gp). Sard (20 gp). Coral (100 gp). Amber (100 gp). Tiger eye turquoise (7 gp). Rock crystal (20 gp). Black star sapphire (700 gp). Black pearl (1500 gp). Banded agate (7 gp). Banded agate (7 gp). Black pearl (1500 gp). Violet garnet (1500 gp).


Social Check DCs

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