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NPC Generator

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Advanced [show]


Rolen Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His brown hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Rolen Rothenel, Male Elf Monk 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. Golden pearl (80 gp). Violet garnet (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Thorpe Wildheart, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 11 (+0)17 (+3)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 100 pp. 1 Breastplate.


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is generally shirtless and showing off his tattooed chest. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Impeccable. Flaws: Insomniac, Mundane. Bonds: Military. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Watson Fastfoot, Male Halfling Druid 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp.


Social Check DCs


Zepar Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he is dressed in an above average manner. His blue hair is heavily combed to the right. His fierce black eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 3 years.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Zepar Flair, Male Tiefling Rogue 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 13 (+1)18 (+4)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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