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NPC Generator

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Advanced [show]


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His blonde hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 5 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Entrepeneur, Extrovert. Flaws: Addict. Bonds: Immigrant. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Huckabee, Male Human Monk 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Aramil Raethran, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears red leather gloves, a red jacket, and tight pants. His white hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Aramil Raethran, Male Elf Cleric 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2800 sp.


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. With bright red hair and a scraggly beard. His hazel eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family, Rich. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Carrie Qualanthri, Male Elf Rogue 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dondon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan trousers with black and pastel striped suspenders. He wears various colorful collared shirts. His chestnut hair is long and unkept. He has violet eyes and a tan hat with a black feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Dondon has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Dondon Wildcloak, Male Halfling Druid 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs

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