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NPC Generator

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Advanced [show]


Gimble Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Healer again; and wants to open a new tavern

Ideals: Artistic, Gifted, Logical. Bonds: Rich, Adventurer, Job. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Gimble Murnig, Male Gnome Wizard 9
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 63 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)16 (+3) 12 (+1)12 (+1)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Draconic, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 1 Minor magic item.


Social Check DCs


Lorm Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. He has a silver handlebar mustache and slicked back silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He uses divination through singing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Fighting, Gifted, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Lorm Kinsley, Male Half-Orc Sorcerer 7
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)6 (-2) 11 (+0)11 (+0)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Sapply Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. His golden hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Justice. Bonds: Attractive, Has a crush, Criminal record, Military. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Sapply Daergel, Male Gnome Rogue 7
Small (3'6") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a colorful flower in his white fur. His copper eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: He got into the Mason business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Lone Wind, Male Tabaxi Wizard 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp.


Social Check DCs

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