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NPC Generator

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Advanced [show]


Nirgel Harm, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Impeccable. Flaws: Insane. Bonds: Poor. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Nirgel Harm, Male Tiefling Aristocrat 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His gray fur is heavily combed to the right. His eyes are hazel.

Personality: Cloud wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the south. After coming to the age of reason, Cloud took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Cloud Timber, Male Tabaxi Commoner 6
Medium (6'8") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Jasper (60 gp). Malachite (4 gp). Silver pearl (50 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Gardener like his father before him.

Motivation: Wants to open a new tavern; and to be a interpreter again

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Ribbles Horcusporcus, Male Gnome Fighter 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Five Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large green jacket. His fur is short and black. His eyes are copper and beady.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Five was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Tabaxi compassion.

Flaws: Ugly, Racist, Shy. Bonds: Poor, Religious, Enemies. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Five Of Claws, Male Tabaxi Barbarian 17
Medium (6'1") Tabaxi, Neutral Evil (CR 17)
Armor Class 13
Hit Points 105 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills History +7, Nature +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3

Possessions: 1700 pp. Alexandrite (1100 gp). Blue quartz (14 gp). Deep blue spinel (1100 gp). Tourmaline (40 gp). Tiger eye turquoise (14 gp). Obsidian (14 gp). Rich purple corundum (800 gp).


Social Check DCs

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