Naal Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Tanner uniform. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.
Personality: He is irascible and easily irritated. He has all his life been fascinated with writing.
History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Mentor, Criminal record. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 70 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome, Ignan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1700 gp. Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to hide his balding. He has violet eyes.
Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the west to a Soapmaker, Eiravel learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane. Bonds: Poor, Criminal record, Job. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 87 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome, Infernal, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Wallace, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. This green eyed southerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Family. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 78 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 800 gp. Carved bone or ivory statuette (70 gp). Gold dragon comb with red garnet eye (1300 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.
Purson Vice, Male Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple tan line shooting up and back down. His hair is red, silky, and of moderate length. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can't help but pocket interesting objects he comes across
History: Purson was born in the west. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has achieved small success as a Map Maker.
Motivation: Further expansion of business; and seeks redemption
Ideals: Persistence. Bonds: Attractive, Job, Criminal record. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 79 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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