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NPC Generator

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Advanced [show]


Manfred Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His auburn hair is thinning but still full. His eyes are likewise blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Manfred was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Manfred Fahrend, Male Half-Elf Druid 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Salasar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying blue crest a little too much giving a sharp blue color. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Joker, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Salasar Orexijandilin, Male Dragonborn Wizard 11
Medium (6'7") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
22 (+6)13 (+1) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Terran, Infernal, Gnoll
Attacks Melee +10 / 3d8+6, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Half-Orc culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and his religion dominates his actions

Ideals: Impeccable. Flaws: Racist. Bonds: Religious. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Grom Marley, Male Half-Orc Commoner 7
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 14
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +7 / 2d8+4, Grapple +5

Possessions: 200 gp. Azurite (15 gp). Star rose quartz (30 gp).


Social Check DCs


Gimurt Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His auburn hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.

Personality: Gimurt wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Optimist. Bonds: Attractive, Rich, In love, Mentor. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Gimurt Rubyeye, Male Dwarf Adept 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 280 gp. 1 Everburning torch.


Social Check DCs

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