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NPC Generator

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Advanced [show]


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered sickle and tarnished monstrous two handed axe as well. He has a long golden beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He loves telling others what to do and how they should feel about things. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Sage

Voice: French accent

Attributes [hide]

Zaffrab Wildwander, Male Gnome Aristocrat 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)12 (+1) 15 (+2)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. Chrysoberyl (60 gp). 3 Acid flasks.


Social Check DCs


Ar-Karo Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair up. His eyes are likewise green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Religious. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Ar-Karo Weld, Male Half-Orc Druid 4
Medium (5'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Nim Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is thinning but still full. His eyes are likewise green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: To settle down with his crush; and marry his sister to traveling adventurers

Ideals: Logical, Fighting. Bonds: Attractive, Family, Has a crush. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Nim Ethanasath, Male Elf Adept 5
Medium (4'9") Elf, Chaotic Good (CR 5)
Armor Class 15
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +8, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 6000 sp. Silver pearl (110 gp). Onyx (50 gp). Smoky quartz (50 gp). Golden yellow topaz (700 gp).


Social Check DCs


Thamuz Rage, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a tan shirt with thin brown vertical stripes and red pants, he is not a threatening figure. His Stetson hat is riddled with cuts and holes. He has silver eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Ruler, who enjoyed hunting, Thamuz was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Thamuz Rage, Male Tiefling Aristocrat 3
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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