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NPC Generator

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Advanced [show]


Koeth Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large blue jacket. His long white hair is drawn into a two foot long braid. He has a dull look in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Koeth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Slave, In love. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Koeth Ostoroth, Male Elf Cleric 5
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is still thick. He wears an eyepatch.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of drow once and for all.

History: Bertram hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and a deep hatred of drow

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Bertram Greenbottle, Male Halfling Cleric 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp.


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red fur is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: Flask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Flask lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Poor, Family. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Flask On the Water, Male Tabaxi Monk 5
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (15 gp). Onyx (50 gp). 1 Masterwork studded leather. 1 Full Plate. 1 Masterwork Light wooden shield. 1 Full Plate.


Social Check DCs


Reirak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He has done his best to style his black hair to look like a famous performer. His gray eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. Reirak was born on a far western forest where he grew up under the tutelage of his mother, an expert Sage. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Sensitive, Hedonist. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Reirak Strongheart, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 53 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (600 gp). Gold and ruby ring (8000 gp). Finely wrought small gold bracelet (60 gp). Gold music box (2000 gp). Jeweled gold crown (6000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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