Carrie Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in grey turtlenecks beneath a brown coat with blue slacks. His long auburn hair is drawn into a two foot long braid. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Painter like his mother before him.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Disease, PTSD. Bonds: Job, Adventurer. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Damien Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has a slight overbite and is overall scrawny. His white hair is knotted and matted. He has gleaming, smiling green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his mother was called into army service. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: To get a good night's sleep; and to be a junk dealer again
Flaws: Shy, Insomniac. Bonds: Rich, Military, Job. Occupation: Spy
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. Amber (100 gp). Star ruby (1400 gp). 1 Minor magic item.
Fulbar Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. He has gleaming, smiling amber eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record, Family. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp.
Gormogord Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His moppish silver hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with music.
History: Born in the north to a Server, Gormogord learned a great deal about his father's area of expertise. He has had some formal music training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC; and to be a apothecary again
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Server
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. 1 Average lock.
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