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NPC Generator

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Advanced [show]


Heward Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His red hair is singed and shortened. He has several tiny jet earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Family, Mentor. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Heward Bentham, Male Human Sorcerer 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: Old masterpiece painting (700 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His crest is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. Dazzazn was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Body Guard. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Miller again; and revenge

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Dazzazn Turnuroth, Male Dragonborn Ranger 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 7 years old his parents immigrated from the west. He has had some formal singing training, and achieved minor success. He left for the west, certain he would find work there.

Motivation: He has a crush on the local Mayor; and his relatives are trying to arrange a marriage

Ideals: Artistic, Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Aldous Fidget, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Great Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears just a tan suit. His fur is black and very short. His eyes are amber and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has passion for adventuring and risk; and he has comitted a past crime that haunts him to this day

Flaws: Secretive, Fearful. Bonds: Mentor, Criminal record, Adventurer. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Great Of Ebony, Male Tabaxi Druid 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. 1 Disguise kit. 1 Disguise kit.


Social Check DCs

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