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NPC Generator

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Advanced [show]


Frederick Kent, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large golden tufts of hair around his ears. This gray eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 10th year, his parents were killed by a illithids raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Frederick Kent, Male Human Cleric 11
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 18 (+4)20 (+5)
Skills Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: Malachite (6 gp). Zircon (70 gp). Brown-green garnet (100 gp). Citrine (70 gp).


Social Check DCs


Mormog Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely blue suit with tan socks and a vest with buckled shoes. With a patchy golden beard and wild golden hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Bonds: Attractive, Military, Rich. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Mormog Blackwood, Male Half-Orc Cleric 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Great Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long violet pants that bunch up around his shoes. He carries a battered axe and tarnished morningstar as well. His fur is gray and curly. His green eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: In love, Religious, Nature. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Great Of Clay, Male Tabaxi Adept 3
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1700 sp.


Social Check DCs


Ombul Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple violet robe with white stripes complete with hood. His silver hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Ombul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Ombul Littlefoot, Male Halfling Warlock 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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