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NPC Generator

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Advanced [show]


Lone Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown armored body suit, with a simple blue line shooting up and back down. He has dyed his greying gray fur a little too much giving a sharp gray color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and wants his loneliness to end

Ideals: Joker. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Lone Of Winter, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Stealth +7, Survival +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 2200 gp. Hematite (8 gp). Sardonyx (50 gp). Alexandrite (600 gp). Amethyst (150 gp). Fire opal (1000 gp). Azurite (8 gp). White opal (1000 gp). Fire opal (1000 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his orange fur well, parting it to the right. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Dagger lived on a farm with his father, near the main road leading to a nearby town. One day when Dagger was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Dagger was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Rich, Family. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Dagger In the Wind, Male Tabaxi Aristocrat 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)17 (+3) 11 (+0)17 (+3)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Peridot (80 gp). Blue star sapphire (600 gp). 1 Darkwood Buckler. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs


Chay Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Assassin father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane, Antagonistic, Disease, Insomniac. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Chay Leagallow, Male Halfling Fighter 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Barendd Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Barendd Torunn, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs

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