Drogo Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. He wears his silver hair down. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Drogo was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found.
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Attractive, Family. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 pp. Red-brown spinel (160 gp). Rich purple corundum (400 gp). Emerald (400 gp). Fire opal (400 gp). Iolite (80 gp). Hematite (14 gp). Tiger eye turquoise (14 gp). 1 Medium magic item.
Hamil Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Hamil's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 5 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes; and he is greedy
Ideals: Impeccable. Bonds: Rich, Slave, Immigrant, Military. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears skinny pants and wears a tan and pastel robe with the hood down. His black fur is lengthy. This green eyed southerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to protect his home
Ideals: Logical, Gifted. Flaws: Ugly, Shy, Insane. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 12000 sp. 1 Minor magic item.
Vilberg Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Stylist for hire.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Professionalism. Bonds: Attractive, Job, Religious, Mentor. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Moss agate (12 gp). Emerald (1200 gp). White pearl (150 gp). Freshwater pearl (12 gp). Deep green spinel (150 gp). Bloodstone (60 gp). Brown-green garnet (150 gp). Jet (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
