Ahvain Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a white scarf. He sports a flattop hair cut. His eyes are hazel and beady.
Personality: He is mildly Elf supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich eastern family. He was an apprentice working in his father's forge. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Ahvain never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and elven compassion
Flaws: Ugly, Racist. Bonds: Job, Rich, In love. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.
Hupe Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Hupe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Hupe was born the youngest of three triplets. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his absent father; and retire the richest man in the west
Ideals: Entrepeneur, Impeccable. Bonds: Military, Family, Job. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
Possessions: Moss agate (13 gp). Malachite (13 gp). Fiery yellow corundum (1500 gp). Azurite (13 gp).
Morgran Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered quarterstaff and tarnished club as well. His hair is long and red with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Morgran hails from a village terrorized by illithids. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in club use. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Rangrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He is dressed in a clean pastel cloak covering his clean studded leather. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Justice, Persistence. Bonds: Attractive, Job, Mentor. Occupation: Laborer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 96 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

