Dreali Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy silver hair. His fierce brown eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Justice. Bonds: Adventurer, Has a crush, Enemies. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Tarhun Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His green crest is singed and shortened. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a slaver, Tarhun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 10
Hit Points 61 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large white mantle and cape that has been intricately interwoven into his tan robe. His brown fur is heavily combed to the right. His yellow eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Lone was raised in a hard working conservative environment. Through the years after Lone was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lone's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and further expansion of business
Flaws: Disease, Shy, Antagonistic. Bonds: Job, Adventurer. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1800 gp. Alexandrite (1000 gp). Malachite (4 gp). Moss agate (4 gp). Rich purple corundum (1400 gp). Jade (90 gp). Black star sapphire (1400 gp). Citrine (80 gp). Red garnet (90 gp).
Horhog Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears white trousers with black and blue striped suspenders. He wears various colorful collared shirts. His hair is red and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Horhog grew up listening to his father's many stories. After coming to the age of reason, Horhog took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has passion for adventuring and risk; and he has a crush on the local farmer
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Adventurer, Has a crush. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 9)
Armor Class 14
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1900 gp. Bloodstone (70 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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