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NPC Generator

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Advanced [show]


Warryn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large green mantle and cape that has been intricately interwoven into his grey robe. His head has been shaved. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted martial powers by his dying brother.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Gifted, Justice. Flaws: Ugly, Disease. Bonds: In love. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Warryn Bafflestone, Male Gnome Aristocrat 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 1800 gp.


Social Check DCs


Sammal Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple brown robe with green stripes complete with hood. His dark red hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: Born to a Detective, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Sammal Conviction, Male Tiefling Cleric 10
Medium (5'9") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Insight +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1400 gp. Chrysoberyl (100 gp). Deep green spinel (100 gp). Jet (100 gp). Citrine (30 gp). Amber (100 gp). Golden pearl (100 gp).


Social Check DCs


Andram Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of greatswords on his belt, each one with a emerald on the hilt. He has wavy blue hair. He has several tiny emerald earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Family. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Andram Dischord, Male Tiefling Ranger 4
Medium (5'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Drifting Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries a battered scimitar and tarnished bastard sword as well. His beige fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Drifting Mirror, Male Tabaxi Bard 9
Medium (5'1") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 67 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 12 (+1)18 (+4)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 15000 sp. Blue quartz (15 gp). Alexandrite (200 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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