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NPC Generator

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Lvl.
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Advanced [show]


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy tan suit. Beneath his clothing is a huge mess of scar tissue. His hair is red and curly. His amber eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west, but his parents moved at a very young age to the south. A gifted student he started as a Locksmith, but he got bored and became a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to prove his worth to the world

Flaws: Addict, Impulsive. Bonds: Attractive, Slave, Immigrant, Job. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Fargrim Aranore, Male Dwarf Barbarian 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 42 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)16 (+3) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Naeris Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He has a dull look in his gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Mentor, Adventurer. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Naeris Ray, Male Half-Elf Paladin 4
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Seven Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries hand crossbows. His white fur is singed and shortened. His eyes, though not visible through his cowl, are yellow.

Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, In love. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Seven Of Clay, Male Tabaxi Druid 9
Medium (6'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)16 (+3) 18 (+4)10 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 14
Languages Common, Infernal, Gnoll, Draconic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 1300 gp.


Social Check DCs


Lance Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large tan jacket. His auburn hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a island tribe. He dropped out of school to support his sick father, and resented it. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family.

Ideals: Justice, Logical. Flaws: Ugly, Addict. Bonds: Family, Nature. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Lance Qualanthri, Male Half-Elf Wizard 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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