Kassoon
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NPC Generator

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Advanced [show]


Henry Harlow, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He has a brown handlebar mustache and slicked back brown hair. He has violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Navigator, Henry learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To reunite with his old friends; and wants to open a new tavern

Flaws: Shy. Bonds: Poor, Nature, Job, Adventurer. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Henry Harlow, Male Human Cleric 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 18 (+4)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 1 Minor magic item.


Social Check DCs


Bhevek Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, brown, dusty cloak. His auburn hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: Insane, Racist, Lazy. Bonds: Poor, Military, Adventurer. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Bhevek Kettlewhistle, Male Halfling Fighter 8
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 60 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120000 cp. Jade (40 gp). Star ruby (1400 gp). Amethyst (40 gp).


Social Check DCs


Nadarr Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white crest is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Nadarr enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Persistence. Flaws: Hedonist, Disease. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Nadarr Hashphronyxadyn, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +7, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is short and black. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Slave. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Barendd Aranore, Male Dwarf Monk 11
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 64 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 15 (+2)7 (-2)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 600 gp. Blue quartz (14 gp). Azurite (14 gp). Alexandrite (700 gp). Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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