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NPC Generator

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Advanced [show]


Miles Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His hair is always cut to a buzz. His eyes are amber and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Family, Military. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Miles Sharps, Male Half-Elf Wizard 6
Medium (5'0") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 gp. Freshwater pearl (6 gp). Bloodstone (30 gp). Golden yellow topaz (900 gp).


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is cinnamon and curly. His eyes are copper.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Navigator, Moon learned a great deal about his father's area of expertise. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Moon In the Wind, Male Tabaxi Commoner 5
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His lavender fur is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Nature. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Sun In the Wind, Male Tabaxi Ranger 5
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Lapis lazuli (12 gp). Azurite (12 gp).


Social Check DCs


Olunt Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan shirt with thin pastel vertical stripes and black pants. His hair, while still mostly white, has prominent grey streaks. His amber eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a brothel owner, Olunt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Criminal record, Mentor, Family. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Olunt Silveraxe, Male Dwarf Expert 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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