Spear Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His fur is black, silky, and of moderate length. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.
History: Sold as a small child to a slaver, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 14
Hit Points 118 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
Possessions: 1600 pp. Chalcedony (60 gp). Moss agate (7 gp). Chrysoberyl (100 gp). Red-brown spinel (100 gp). Blue quartz (7 gp). Smoky quartz (60 gp). Eye agate (7 gp). Golden pearl (100 gp). Fire opal (500 gp). Chalcedony (60 gp).
Vonbin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn and curly. His blue unseeing eyes seem to look past you.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Entrepeneur, Impeccable. Flaws: Disease, Shy. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 sp. 2 Antitoxin.
Thradal Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He wears a violet armored body suit, with a simple black line shooting up and back down. His black hair is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.
History: Born to a Miner, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 60 gp. Brown-green garnet (90 gp).
Elegant Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His black fur is greasy and uncared for. His eyes are copper and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 18)
Armor Class 13
Hit Points 131 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
Possessions: 1800 pp. Moss agate (10 gp). Lapis lazuli (10 gp). Red spinel (70 gp). Golden yellow topaz (1000 gp). Iolite (80 gp). Deep blue spinel (1000 gp). Obsidian (10 gp). Aquamarine (1000 gp). Deep blue spinel (1000 gp). Jasper (80 gp). Black star sapphire (1400 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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