Fivin Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Has a crush. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp. Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (900 gp).
Dustin Clifford, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He wears a small hat to cover his moderate length red hair. He has a dull look in his gray eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2600 sp.
Trym Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His chestnut hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern; and he is content
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Immigrant, Guardian, Job. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1700 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.
Dean Graeme, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs and is in decent physical shape. He has a golden handlebar mustache and slicked back golden hair. His green eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Dean studied abroad. After coming to the age of reason, Dean took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is wracked by social anxiety; and he's looking for his big break
Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +5
Possessions: 4000 cp.
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