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Advanced [show]


Harvest Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 7 years old his parents immigrated from the south. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Secretive. Bonds: Rich, Family, Immigrant. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Harvest Fang, Male Tabaxi Fighter 6
Medium (6'8") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Coral (130 gp). Blue quartz (14 gp). Rich purple corundum (1600 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Stannor Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Disciplined, Logical. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Stannor Bigheart, Male Halfling Cleric 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 20 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. Black pearl (500 gp). Red garnet (60 gp). Blue sapphire (400 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered bow and tarnished kukri as well. His moppish chestnut hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Justice. Flaws: Impulsive, Mundane. Bonds: Mentor. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Morkral Lutgehr, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 8 (-1)7 (-2)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Golden pearl (40 gp).


Social Check DCs


Kelter Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his red hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Mercenary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Passionate, Artistic. Bonds: Adventurer, Family, Religious. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Kelter Appleblossom, Male Halfling Druid 5
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 17 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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