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NPC Generator

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Advanced [show]


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insomniac, Insane. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Wizard 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp.


Social Check DCs


Thervan Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His golden hair is smooth and relatively long. His brown unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Mason, Thervan learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Disease, Shy, Fearful, PTSD. Bonds: Job. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Thervan Netyoive, Male Elf Ranger 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)18 (+4) 17 (+3)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Gnoll, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Solid gold idol (600 gp). Solid gold idol (600 gp).


Social Check DCs


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. With a patchy white beard and wild white hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Balimaar Blackwood, Male Human Commoner 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 90 gp.


Social Check DCs


Marbas Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He usually wears his green robe and has his longsword always slung over his shoulder. His long white hair is drawn into a two foot long braid. His eyes are likewise black.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Marbas grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Marbas Harmony, Male Tiefling Fighter 10
Medium (6'7") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 10 (+0)18 (+4)
Skills Investigation +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Banded agate (7 gp).


Social Check DCs

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