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NPC Generator

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Advanced [show]


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Layabout and is in decent physical shape. He keeps his long red hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ombul was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off his debts.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Debt. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Ombul Jamjar, Male Halfling Warlock 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs


Crampernap Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his red boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His hair, while still mostly black, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Fisher in town.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Opinionated, Entrepeneur. Bonds: Rich, Job, Attractive. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Crampernap Boondiggles, Male Gnome Wizard 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp. 1 Thunderstones. 3 Antitoxin. 1 Thunderstones.


Social Check DCs


Brottor Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green armored body suit, with a simple black line shooting up and back down. He wears a colorful flower in his white hair. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Attractive. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Brottor Morigak, Male Dwarf Fighter 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)16 (+3) 16 (+3)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Celestial, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Hematite (10 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and carries clubs. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Knight, his mother struggled to pay the bills. A gifted student he started as a Knight, but he got bored and became a Scribe. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Disciplined. Bonds: Job, Poor. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Gunter Thackeray, Male Human Rogue 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Silk rope.


Social Check DCs

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