Arannis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey tunic with pastel highlights, and long brown pants that bunch up around his shoes. He has no hair. His eyes are a pleasant hazel.
Personality: This man loves painting and to teach people painting more than just about anything. He is a ruthless business man, a trait he acquired from his father.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: To be a Shepherd again; and he is content
Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Jade (130 gp).
Rurik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears white painted combat armor at almost all times. His hair is cut close to his head. His eyes are likewise hazel.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Spice Merchant, Rurik learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: His religion dominates his actions.
Ideals: Athletic, Philantrophist. Bonds: Job, Religious. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Chalcedony (70 gp). Lapis lazuli (13 gp). Red-brown spinel (50 gp).
Aldous Law, Male Human [Permalink]
Personal [hide]
Description: He wears pastel trousers with red and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of longbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish black hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Locksmith, who enjoyed hunting, Aldous was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Nature, Religious. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 101 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1100 gp.
Oblar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'11" and wears white leather gloves, a white jacket, and tight pants. He has a long brown beard with little hanging trinkets. His eyes are gray.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Mercenary, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Job, Rich. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 7000 gp. Freshwater pearl (14 gp). Jade (150 gp). Star ruby (700 gp). Lapis lazuli (14 gp). Fire opal (700 gp). Silver pearl (150 gp). Alexandrite (900 gp).
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