Ralf Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Tanner, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Kilvar Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with brown socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His silver hair is greasy and uncared for. He has a tattooed face.
Personality: Overbrimming with self-confidence, Kilvar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He does not trust anyone and sleeps with one eye open.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Slave, Criminal record. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 160 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Large well-done wool tapestry (400 gp). 1 Half-Plate.
Lone Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is beige, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.
History: Gifted from a young age, Lone studied abroad. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.
Motivation: He has passion for adventuring and risk; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Common Melee.
Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a custom-built plate barding that's adorned with red lining and desert motifs. His left hand appears badly burned and disfigured. His fur is greying and his face has many wrinkles. He has green eyes and a red hat with a black feather.
Personality: Calm and collected, he is a well trained Weaver. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Leaf was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Leaf's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Flaws: Fearful, Antagonistic. Bonds: Job, Rich. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 15
Hit Points 69 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 7000 sp. 1 Magnifying glass. 1 Masterwork Musical instrument.
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