Gimurt Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Farmer. His black hair is singed and shortened. His eyes are amber and he is always smoking a pipe.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Gimurt was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Farmer. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Immigrant, Religious, Enemies. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 90 gp. 1 Half-Plate.
Aust Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears an entirely yellow suit with tan socks and a vest with buckled shoes. He has a hunchback. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Courier, Aust learned a great deal about his father's area of expertise. Aust was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aust decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Courier for hire.
Motivation: Sabotage a competitor; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Job, Criminal record. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 0 |
Possessions: 230 gp. Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (500 gp). 1 Healer’s kit.
Olunt Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. He has shaved his head bald. His ears are large.
Personality: A skeptical and narcissistic man, Olunt's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Olunt was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Impeccable, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp.
Purban Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He has a large black mantle and cape that has been intricately interwoven into his red robe. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.
History: Purban lived on a farm with his father, near the main road leading to a nearby town. Through the years after Purban was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Purban's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.
Motivation: He has decided he is irredeemable; and doesn't want to be a interpreter and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (400 gp). A delicate brass dragon egg (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!

