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NPC Generator

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Advanced [show]


Adelard Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and money/treasure

Flaws: Shy, Selfish. Bonds: Rich. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Adelard Teinithra, Male Half-Elf Aristocrat 4
Medium (5'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Silver pearl (140 gp). Sard (40 gp). Hematite (7 gp). Banded agate (7 gp).


Social Check DCs


Purban Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky grey painted plate armor. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: Born in the south his family was never financially stable. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Flaws: Insane, Sensitive, Selfish. Bonds: Adventurer, Poor. Occupation: Actor

Voice: American accent

Attributes [hide]

Purban Strongbones, Male Halfling Ranger 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp. 3 Tanglefoot bags.


Social Check DCs


Eberk Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and tan tie. He carries with him a set of morningstars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eberk wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Map Maker, Eberk learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has achieved small success as a Map Maker.

Motivation: To be a Fisher again.

Ideals: Fighting, Disciplined, Logical. Flaws: Insane. Bonds: Job. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Eberk Bloodkith, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 gp. 4 Tanglefoot bags.


Social Check DCs


Mhurren Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Mhurren and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Religious. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Mhurren Lincoln, Male Half-Orc Commoner 4
Medium (6'9") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Buckler. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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