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NPC Generator

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Advanced [show]


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His white fur is heavily combed to the left. He has a dull look in his copper eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Military. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Trail Of Wine, Male Tabaxi Warrior 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Berrian Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Berrian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Bonds: Guardian, Family, Mentor, Religious. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Berrian Teinithra, Male Elf Expert 11
Medium (5'0") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 600 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears white trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He has worked as a Map Maker like his father before him.

Motivation: To be a Miller again; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Halimath Siannodel, Male Elf Adept 13
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 56 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin, Auran
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. He keeps his auburn hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a mountains tribe. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Naal Smith, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 30000 cp.


Social Check DCs

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