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NPC Generator

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Ahrim Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His chestnut hair, when down, is lengthy. His black eyes peer out from beneath his Stetson tan hat.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a plains tribe. Ahrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Disease. Bonds: In love, Nature, Criminal record. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Ahrim Cheer, Male Tiefling Rogue 4
Medium (6'7") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Fiery yellow corundum (1100 gp).


Social Check DCs


Tree Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown fur is braided into rings. His eyes are likewise hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Crown-heir again; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Secretive. Bonds: Family, Job. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Tree Shoe, Male Tabaxi Rogue 17
Medium (5'7") Tabaxi, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 70 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +10 / 5d4+4, Grapple +4

Possessions: 6000 gp. Black star sapphire (800 gp). Blue quartz (8 gp). Golden yellow topaz (200 gp). Silver pearl (80 gp). Moss agate (8 gp). Malachite (8 gp). Citrine (40 gp). Golden yellow topaz (200 gp).


Social Check DCs


Clerebold Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue costume with the symbols of the four houses of cards on his torso. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious, Mentor. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Xiloscient, Male Half-Elf Fighter 14
Medium (5'11") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 64 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)19 (+4) 18 (+4)12 (+1)
Skills Performance +6
Senses Passive Perception 14
Languages Common, Elven, Orc, Undercommon, Dwarven, Abyssal
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4

Possessions: 600 pp. Solid gold idol (300 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.


Social Check DCs


Nalral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, and carries greataxes. His blonde hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To settle down with his crush.

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Has a crush, Adventurer, Slave. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nalral Thrahak, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp. 1 Masterwork manacles.


Social Check DCs

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