Tanglar Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a grey and pastel handkerchief worn on his right side. His red hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He has achieved small success as a Miner.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Ugly, Terse. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp.
River Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries tridents. His beige fur is long and unkept. He has green eyes and a white hat with a green feather.
Personality: River speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He struck the Gardener job and began his own company from there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Slave. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 2000 gp. Aquamarine (300 gp). Onyx (70 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Law, Male Human [Permalink]
Personal [hide]
Description: This western man dresses in green turtlenecks beneath a grey coat with brown slacks. His clothes are grease stained in places. He has styled his chestnut hair well, parting it to the left. His gray unseeing eyes seem to look past you.
Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born in the west to a Fisher, Richard learned a great deal about his mother's area of expertise. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Disease. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 2000 gp.
Marbas Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. He has wavy red hair. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Fighting, Passionate. Flaws: Ugly, Antagonistic, Mundane. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
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