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Advanced [show]


Zaffrab Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has a slight overbite and is overall scrawny. His hair is golden, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Zaffrab Timbers, Male Gnome Expert 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 70 gp. Peridot (30 gp).


Social Check DCs


Quarethon Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His bronze crest is kept up in a ponytail inside a deerstalker hat. His gold eyes dart from person to person.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: Quarethon hails from a village terrorized by giants. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by giants. Quarethon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Quarethon Dhyrktelonis, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)18 (+4) 14 (+2)20 (+5)
Skills Animal Handling +5, Intimidation +8
Senses Passive Perception 12
Languages Common, Giant, Halfling, Elven, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 900 gp.


Social Check DCs


Quick Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a faded coat and loose pants complete with feathered hat. His black fur is kept up in a ponytail inside a feathered hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Merchant and found it very stressful. He struck the Merchant job and began his own company from there.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and further expansion of business

Ideals: Passionate, Optimist. Bonds: Military, Job, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Quick Of Ivory, Male Tabaxi Paladin 9
Medium (5'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Azurite (12 gp). Rock crystal (40 gp). Pink pearl (60 gp). Black pearl (400 gp). Tiger eye turquoise (12 gp). Iolite (40 gp). Blue quartz (12 gp). Iolite (40 gp).


Social Check DCs


Erevan Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the east. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a wizard, Erevan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Pacifist. Bonds: Rich, Enemies, Mentor, Adventurer. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Erevan Goltorah, Male Half-Elf Warlock 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 10000 cp.


Social Check DCs

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