Kassoon
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NPC Generator

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Advanced [show]


Faran Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He usually wears his violet robe and has his sickle always slung over his shoulder. His hair is cut close to his head. His eyes are brown and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is terrified, and will act out of fear.

Ideals: Logical. Flaws: Ugly, Mundane, Fearful. Bonds: Family. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Faran Brightmoon, Male Halfling Monk 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Vondal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple white robe with pastel stripes complete with hood. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. He has shaved his head bald. His eyes are amber and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Vondal Silverstone, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 240 gp. Jade (150 gp). Amethyst (150 gp).


Social Check DCs


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. His white hair is greasy and uncared for. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Philantrophist, Fighting. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Krimmon Wildheart, Male Halfling Warlock 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp. An abacus with copper, silver and gold markers (30 gp). 1 Magnifying glass.


Social Check DCs


Alex Melancon, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His blonde hair is thinning but still full. His eyes are brown and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Marshal, who enjoyed hunting, Alex was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Flaws: Terse, Fearful. Bonds: Nature, Guardian, Enemies. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Alex Melancon, Male Human Druid 8
Medium (6'4") Human, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 7000 sp.


Social Check DCs

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