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NPC Generator

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Advanced [show]


Nalral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his brown hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nalral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Flaws: Secretive. Bonds: Attractive, Job, Poor, Mentor. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Nalral Fireforge, Male Dwarf Paladin 11
Medium (4'0") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 88 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills History +7, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. With bright chestnut hair and a scraggly beard. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Delebean was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Fletcher job and began his own company from there.

Motivation: To be a Hunter again; and to reunite with his absent mother

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Delebean Munggen, Male Gnome Expert 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Travok Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy red hair. His green eyes are passionate and lively.

Personality: He has always had a great fascination with Dwarven culture. He does not trust anyone and sleeps with one eye open.

History: Travok was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and a strong sense of loyalty to dwarven people

Flaws: Ugly, Racist, Insomniac. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Travok Goldfinder, Male Dwarf Expert 10
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 8 (-1)7 (-2)
Skills Athletics +5, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a bow. His orange fur is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Serpent hails from a village terrorized by drow. Serpent was born on a far northern forest where he grew up under the tutelage of his mother, an expert Assassin. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Bonds: Guardian, Adventurer, Enemies, Immigrant, Religious. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Serpent On the Water, Male Tabaxi Fighter 7
Medium (5'9") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 11000 sp. Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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