Ralf Richie, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a pastel collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the south to a Baker, Ralf learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic, PTSD. Bonds: Job, Mentor. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp. Chrysoberyl (110 gp).
Curran Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is kept up in a ponytail inside a top hat. His brown unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, Curran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Flaws: Disease, Antagonistic. Bonds: Adventurer, Mentor, Military. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 107 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
Possessions: 2000 gp. Aquamarine (800 gp). Moss agate (15 gp). Black pearl (800 gp). Peridot (20 gp). Sard (20 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sapply Ningel, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He is an epitome of beauty. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often; and money/treasure
Ideals: Opinionated, Athletic. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 48 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 20 (+5) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Travok Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised by priests from a young age. Through the years after Travok was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Travok's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Religious, Mentor. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp.
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Their contribution stands as a beacon of hope for all adventurers!

