Gilbert LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a brown costume with the symbols of the sun god on his torso. His white hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 5000 sp. Jade (140 gp). Pink pearl (140 gp). Azurite (7 gp). Golden pearl (140 gp). Amethyst (140 gp).
Efferil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a robe, a symbol of death around his neck, and a falchion on his belt. He is tall, broad shouldered and powerfully built. His silver hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the north to a Weaver, Efferil learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Efferil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Efferil. He has never given up on his singing dream.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Artistic. Bonds: Criminal record, Job. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp.
Mord Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a green vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries clubs. His black hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Mord was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mord fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Family, Poor. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 5000 sp.
Anselm Appleton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His golden hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Armorer soon after.
Motivation: He has money and likes to spend it.
Bonds: Attractive, Job, Rich, Slave. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp.
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